Showing posts with label 3D editors. Show all posts
Showing posts with label 3D editors. Show all posts

Wednesday, September 2, 2009

Rhinoceros 4 SR6 & Vray For Rhino SR 1.5

Rhinoceros 4 SR6 & Vray For Rhino SR 1.5 | 208,45 Mb

Start with a sketch, drawing, physical model, scan data, or only an idea Rhino provides the tools to accurately model and document your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing or construction.
CAD\CAM To be an effective designer today, you need tools to quickly develop your designs and accurately communicate them to everyone in the product research, development, marketing, and manufacturing or construction process.

Enhanced Features:
Block: A warning about blocks with no geometry as been added.
Open: A confirmation message now appears on the command line.
Save:STL - Interface change: The options and prompts for a scripted export of file formats that use the STL mesh setting have been changed to more closely resemble the settings of the Mesh command.
Bug Fixes:
BlockManager: Hidden blocks (with * prefix in the name) did not display correctly. This is fixed.
BooleanUnion crash fixed.
BoxEdit crash fixed.
Circle crash fixed.
Circle crash fixed.
Close Rhino crash has been fixed.
CopyViewportToDetail faieds after the first time the command is run. This is fixed.
Dim: The hyphen between feet and inches sometimes did not display. This is fixed.
DimAngle crash fixed.
DocumentProperties, Render: The Lock viewport aspect ration was incorrectly not maintained after closing the dialog box. This is fixed.
EdgeSrf crash fixed.
EditPtOn crash fixed.
ExtrudeSrfTapered: Failure bug fixed.
Flow command crash fixed.
Insert: A problem with creating layers after the insertion was canceled has been fixed.
Installer: A file required for ZPR export was not being installed. This is fixed.
Installers: Level I and Level II Training Guides now have installers.
InterpCrvOnSrf command crash fixed.
InterpCrvOnSrf crash fixed.
Intersect crash fixed.
Linetypes: The Document Properties Linetype scale incorrectly allowed 0 as a value. This disabled linetypes. This is fixed.
Loft command crash fixed.
Loft crash fixed.
Loft crash fixed.
Loft crash fixed.
Loft crash fixed.
Loft: Several bugs that caused an incorrect surface have been fixed.
MacroEditor: A problem with focus to the command line has been fixed.
Offset crash fixed.
OffsetSrf crash fixed.
OffsetSrf crash fixed.
Open:DWG/DXF: A problem opening DXF files has been fixed.
Open:DWG: Splines did not read properly. This is fixed.
Open:IGES crash fixed.
Open:OBJ: Files imported from topmod3D had some gaps. This is fixed.
Open:OBJ: OBJ data was not read correctly by Service Release 5b. This is fixed.
Open:SKP: An import error has been fixed.
Open:SolidWorks crash fixed.
Open:STEP crash fixed.
Open crash fixed.
Options, Appearance: The Full path in titlebar option did not work properly. This is fixed.
Options, Appearance, Advanced Settings: The Export button was incorrectly available even when no scheme is selected for export. This is fixed.
PanelingTools: Several crashes fixed.
Panelling Tools: Crash fixed.
Patch crash fixed.
PointDeviation: The Apply button did not work correctly. This is fixed.
Polygon crash fixed.
Polygon crash fixed.
Polyline crash fixed.
Print crash fixed.
Properties: Text crash fixed.
Rectangle crash fixed.
Reparameterize crash fixed.
RhinoScript: The RhinoScript page of Options incorrectly allowed the same script file to be added more than once to the list of files to load at startup.
Save:3DS: A problem with importing and exporting has been fixed.
Save:DWG/DXF: Support for exporting ACIS solids has been added. Create or edit a named export scheme, and change the export option for Rhino surfaces to AutoCAD Solids.
SaveAs crash fixed.
Scale1D did not properly update CurvatureAnalysis colors. This is fixed.
ScaleEdge crash fixed.
SelBlockInstanceNamed crash fixed.
ShortCurves plugin crash fixed.
Starting Rhino on Vista Improved: previous releases of Rhino 4.0 sometimes would only start when run as Administrator. SR6 should start without administrator permissions.
Toolbar: Graphic images were garbled when toolbar was imported. This is fixed.
TriangulateNonPlanarQuads: A problem with the selection calculation has been fixed.

Size: 208,45 Mb

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Album 3D

3D Album CS 3.0| 697.4 Мb

This is powerful, professional program for creating of the most diverse and very beautiful three-dimensional presentations and photo albums with the turned over pages from your collection of images, including according to its own templates, with the possibility of their subsequent record to the disk and with many other options.With the aid of the program Of visviva Of animation Of player it is possible to derive finished photo album with your photos in AVI files, to select the suitable codec.As all this to make it is possible to look in the descriptions to the program (they are applied).




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The Foundry Nuke 5.1.6 Linux

The Foundry Nuke 5.1.6 Linux | 219 MB
Nuke is a powerful compositing application that delivers unparalleled speed, an efficient multi-channel scanline rendering engine, and a first-class feature set that is unrivalled in the desktop market. If you are in the business of creating high-quality digital images Nuke is a production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline. Nuke began as the in-house compositing and effects application at Digital Domain, where its development team were awarded a Technical Achievement Award® from the Academy of Motion Picture Arts and Science®. It is an application focused on solving real issues faced by post production facilities all over the world and has been tried and tested on over 55 feature films and hundreds of commercials and music videos, including Speed Racer, The Golden Compass and King Kong.

3D Compositing
Nuke's powerful 3D workspace supports OBJ import, projection mapping, geometry modifiers, and more. This true 3D environment creates powerful workflows and exciting new ways to approach compositing.
Stereoscopic Support
Nuke 5 has included support for working with stereoscopic and multi-view projects.
Multi-channel, high dynamic range compositing
Nuke delivers the industry's broadest support for EXR images. Read, process and write over a thousand channels per stream, improving data management and workflow.
Keying
Nuke's exclusive Image Based Keyer (IBK) gives artists powerful tools for dealing with uneven backings. Primatte is built-in and Keylight is available as an optional extra.
Flexible User Interface
Savable layouts, dockable panels, GUI customization capabilities and features like the 'bullseye' and 'input' buttons make managing large, complex composites easier than ever.
Fast Rendering
Even when processing high resolution footage at 32-bit floating point precision on modest hardware, Nuke's multi-threaded, scanline-based rendering engine gives rapid feedback.



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Ulead COOL 3D Production Studio 3.5

Ulead COOL 3D Production Studio 3.5 | 171 MB

Ulead® COOL 3D™ Production Studio is a new breed of 3D animation software for high-quality video Production. Streamline your 3D text and graphics with advanced tools to produce professional-looking animation.

Sophisticated 3D Objects
Design sophisticated 3D text and objects with intuitive tools. You can use pre-made shapes and styles or create them by scratch. COOL 3D Production Studio imports the most popular 2D and 3D file formats.

Powerful Effects & Animation Control
Drag and drop hundreds of customizable backdrops and animation effects. Apply video backgrounds and add audio to your creations. Use magic, natural texture and particle effects for dynamic-looking animations.

Professional Output
COOL 3D Production Studio exports files out to a variety of formats -- video files, alpha-channel video overlays, Web animations, images, and 3D models. You can also import a COOL 3D Production Studio project file into Ulead video editors' timelines.

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Conitec Gamestudio Pro A7 v7.5 Full pack (2009)

Conitec Gamestudio Pro A7 v7.5 Full pack (2009) | 619 MB

The engine is the core of the development system - it generates the 3D image and controls the behavior of the virtual world. Game Studio’s A7 virtual reality engine was developed in 2007. It’s new Adaptive Binary Tree scene manager switches seamlessly from indoor to outdoor sceneries. The brand new lighting engine overcomes the 8 lights limit of today's 3D hardware and supports an unlimited number of static and dynamic shadow-throwing light sources. Programmers can use plug-ins for adding new effects and features. The simple and straightforward C-style DLL interface allows painless access to the engine from all programming languages.

Year: 2009
Version: 7.5.
Developer: Conitec Datasystems, Inc
Platform: Windows
Language: English only
Tabletka: Yes

A rock-solid development system“We’ve now sold close to a thousand of our ‘3D Kitten’ game… Out of those thousand orders there has not been one bug report. Not one. That’s definitely a first, and this is the first product we’ve made with Gamestudio. That tells me something about stability.”

Gamestudio is not a game engine, not a game editor, and not a game programming language. It’s all of them together. The development system contains all the needed tools for creating a commercial-quality 3D or 2D game or any other graphics application right out of the box! It comes with a state-of-the-art 3D and 2D game engine, a level editor, a model and terrain editor, a script editor and debugger, and thousands of ready-to-use elements, such as models, level prefabs or textures. No need to purchase your tool kit and artwork by bits and parts!

Even if you’re a beginner to game development, you are not left alone. With about 10,000 registered users at our forum, it’s meanwhile difficult to ask a question that has not been answered already! The monthly AUM magazine offers tutorials, plug and play code snippets, as well as answers to users’ questions. The Pro Edition includes 12 months tech support. And the AU resource site is a great spot for finding thousands of free models, levels, textures, and other resources that can be used in your Gamestudio applications.

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